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1. continue gallente missions or switch to caldari? - in Missions & Complexes [original thread]
hey i am a fellow gallente and i mission from aunia/dodixie and auvergne as there is a nice set of agents there if you have standing with both fed navy and intel. the issue with isk/lp also plagued me for a while but i am still there and am making...
- by The Augmentor - at 2010.07.11 22:05:00
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2. Faction standing system overhaul? - in Missions & Complexes [original thread]
i quite like being able to go back to old corps i have run missions for and do some level 4s again, i dont think the system needs an overhaul, it just needs a bribe mechanic so that you can pay isk for npc corps/factions to like you maybe only up ...
- by The Augmentor - at 2010.06.17 11:46:00
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3. Cynos & Jump Drives and covert counterparts - in Missions & Complexes [original thread]
Originally by: Haramir Haleths - Not everything can cloak. Freighters cannot cloak. They are missing High Slots. - Many peoples use T1 Frigs for Cyno, cause they will be killed mostly due to the system wide beacon. - There are ships (for...
- by The Augmentor - at 2010.06.17 11:33:00
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4. Cynos & Jump Drives and covert counterparts - in Missions & Complexes [original thread]
you seem to know a lot about cynos, i am grateful for the responses, would an interdictor help? for example bubbles all around so no one can warp to beacon? i realise carrier would need a clear path away, but if i put them round a station or somet...
- by The Augmentor - at 2010.06.17 11:09:00
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5. Cynos & Jump Drives and covert counterparts - in Missions & Complexes [original thread]
so the only way for the cyno alt to be found in his tech 1 frig is by someone scanning him down? or does it create a location on the overview for people to warp to and kill my nice cheap cyno alt? also how vulnerable is the carrier on the other e...
- by The Augmentor - at 2010.06.17 10:26:00
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6. Cynos & Jump Drives and covert counterparts - in Missions & Complexes [original thread]
so i found this forum page ( http://eve-search.com/thread/835561/page/1 ) on cynos and jump drives and have searched the net for more info but cant find any. what i want to know, is if i train for a carrier and an alt who can cyno/use jump drive, ...
- by The Augmentor - at 2010.06.17 09:47:00
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7. Dual boxing level 4s - in Missions & Complexes [original thread]
some interesting responses, seems each has their own setup and playstyle. below are all suggested ships thus far. drake, dominix, oneiros, huginn, tengu, gila, rattlesnake and i think 'can opener' was a reference to a maller maybe? i can elimina...
- by The Augmentor - at 2010.06.17 09:20:00
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8. Dual boxing level 4s - in Missions & Complexes [original thread]
my main flys a kronos and im wondering what would compliment it. i just got an alt and dunno what direction to head in, so just doing learning skills for now, hes currently flying drake so i was thinking maybe onto a rattlesnake.... that way i h...
- by The Augmentor - at 2010.06.16 16:24:00
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9. Cloaking Modifications - A Different Angle - in Player Features and Ideas Discussion [original thread]
only problem with cloaks are the brief moment when you uncloak after jumping through a gate. should be some kind of handover to your cloak instead of -uncloak -recloak ....of course you can have a cloak but when you need it, it might turn off for...
- by The Augmentor - at 2010.06.01 12:25:00
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10. Ship Insurance - in Player Features and Ideas Discussion [original thread]
/signed but id like certain expections to the rule...such as if you smartbomb a fleet members drones in high sec and get concorded, this happened to me once....oh the shame.
- by The Augmentor - at 2010.06.01 12:16:00
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11. Reverse balance the prey vs predator equation= more fun and excitement - in Player Features and Ideas Discussion [original thread]
if it works how you say i tend to agree.....i just think missioners have a lot more to deal with than the guy scanning them down and it needs to be very carefully balanced so the pirate has more to do....2 mins to scan someone down is definately t...
- by The Augmentor - at 2010.06.01 12:03:00
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12. Combat Simulator - in Player Features and Ideas Discussion [original thread]
Originally by: Grarr Dexx Singularity is my thought. the never ending list of things to install in order to play one game....sigh. can we not have one game with everything it needs contained within it? most people arent aware of sisi ...
- by The Augmentor - at 2010.06.01 11:52:00
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13. Removal of gates as an entry point to a system. - in Player Features and Ideas Discussion [original thread]
Originally by: Dallenn It's a tough call - nerfing gate travel would leave all the gate-camping pirates bored, they would leave the gate camping business and consequently there would be no gate camping pirates to kill. And generally low-se...
- by The Augmentor - at 2010.06.01 11:12:00
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14. Reverse balance the prey vs predator equation= more fun and excitement - in Player Features and Ideas Discussion [original thread]
problem is not the balancing of tools...everyone has the same game...its largely time factors.....while it takes you 2 mins to scan down a missioner (and thats all you are doing) that missioner is required to do a lot more in that time. he has to ...
- by The Augmentor - at 2010.06.01 10:50:00
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15. PETITION for MISSION NERFS - in Missions & Complexes [original thread]
+1 to the petition ccp should have looked at other ways to change high sec level 5s before destroying them....it makes sense to divert people to lowly populated areas, but i doubt that 100 people in a system running missions needs anything to div...
- by The Augmentor - at 2010.05.31 21:52:00
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16. EVE Online: Tyrannis Patch Notes - in EVE Information Portal [original thread]
its here people!!!!
- by The Augmentor - at 2010.05.26 19:47:00
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17. EVE Online: Tyrannis Patch Notes - in EVE Information Portal [original thread]
its close now!!! all they have to do is link the patch so when i click yes i can download it!!!!!
- by The Augmentor - at 2010.05.26 13:59:00
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